22 JUL 2026
Movement Choice: Roll, Lagoon, or Stay
Each turn starts with a real decision — roll for a new sea, return to the lagoon, or hold your ground.

Sailing is no longer an automatic dice roll. At the start of your turn you now choose how to move: roll for a new outer sea, return to the lagoon, or stay where you are. That choice shapes risk, fishing, and when you cash in — one of the biggest feel upgrades to the commercial loop.
Your options
- Roll — spend the movement dice and sail toward a new sea when the table allows it.
- Lagoon — head straight back to the harbor to sell, repair, or regroup (from an outer sea).
- Stay — hold your current zone and keep fishing or waiting without rolling.
Why it matters
Captains can plan around cargo, contested waters, and a battered hull instead of being forced into every roll. The table stays fair: only legal choices show up for your zone and ship state, so the decision is always meaningful and never a dead click.

