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22 JUL 2026

Movement Choice: Roll, Lagoon, or Stay

Each turn starts with a real decision — roll for a new sea, return to the lagoon, or hold your ground.

Sailing is no longer an automatic dice roll. At the start of your turn you now choose how to move: roll for a new outer sea, return to the lagoon, or stay where you are. That choice shapes risk, fishing, and when you cash in — one of the biggest feel upgrades to the commercial loop.

Your options

  • Roll — spend the movement dice and sail toward a new sea when the table allows it.
  • Lagoon — head straight back to the harbor to sell, repair, or regroup (from an outer sea).
  • Stay — hold your current zone and keep fishing or waiting without rolling.

Why it matters

Captains can plan around cargo, contested waters, and a battered hull instead of being forced into every roll. The table stays fair: only legal choices show up for your zone and ship state, so the decision is always meaningful and never a dead click.