Four Brazilians met at 42 Berlin — same language, same pace, and the mild insanity of tackling the school's biggest project as fast as we possibly can.
We're not your typical dev team on paper: a food engineer, a forest engineer, a lawyer, an accountant — all of us switching careers and learning to build games from scratch. Transcendence is our capstone at 42; Seasons of Floripa is the game we're making because we'd genuinely want to play it.
What you're seeing today is our MVP demo — proof we can ship something real. The full island experience is what we're racing toward.