Welcome aboard

Every voyage
becomes a story.

Four seas circle a central lagoon. One ship can anchor in each. The rest is timing, nerve, and a little luck.

Choose a season, read the water, and outplay your crew. Push into dangerous seas for rare catches or sell early before someone takes your spot.

Starting a game around the island

01

Claim a sea

Sail from the lagoon and anchor first. Every sea holds new risks, fish, and opportunities.

Face the sea.
Patch the hull.

After you fish an outer sea, a hazard die decides if the island bites — tides, coral, pirates, storms, or whales. The lagoon is safe harbour: pay 3 coins for a full repair, or take the island's mercy when you've sunk and limped home.

Still unsure when to push east or when to limp home? Read the game rules — every hazard, repair, and turn of the voyage is there.

Read the game rules
Sea hazard threatening a ship on the island waters

Hazards

The sea can bite

Tide · Coral · Pirates · Storm · Whale

Guided tutorial showing fishing, hazards, and lagoon repair

Learn the island
in one guided voyage.

New to Floripa? Start a short practice match with step-by-step tips — roll the dice, choose a sea, cast your line, survive hazards, and sell your haul at the lagoon market.

It is the fastest way to understand the loop before you sail with a full crew.

Free account required. Register here.

About Us

The team behind
the island

Meet the team building Seasons of Floripa.

About Us

Your crew is waiting.

Ready to claim
your sea?

Play now